A propper folio structure to come, also working out a way to do toggle wireframe.
Lil' KnightThis is a character model work in progress for a game I've started working on. It's just a test model for the programmer to use, UV mapping and will come later.
FemaleThis is my first attempt at a human model, which was more of a learning experience which served me well.
Baby DragonI created this for the purpose of animation, but without smoothing would probably be okay for game use.
Rigged but not textured.
BirdThis model was originally planned for an animation and has a feather test which turned out quite well on the body but not so much around the head or for the wings.
AlienI made this low poly model for testing whilst I was just getting into Unity and teaching myself the basics.